Race Resources

The purpose of this section of the MRCR site is to provide the resources for racers and track owners to know what to expect on race day.

Club Races / Club Series

The purpose and goal of the RC Clubs is to grow the grass roots of the RC community by introducing new racers to their clubs and use their club races as time to have fun while learning how to prepare and tune their cars for races.

  • Clubs are encouraged to organize their club race days to give as much track time as possible to the racer.
  • Clubs can organize their own classes to run, but are encouraged to support some or all of the Regionally supported classes, so events can be organized at the Regional level and there are common classes between clubs for competition.
  • To support more track time, it is recommended a minimum amount of 4 cars forms a ‘class’.
  • Clubs are encouraged to offer a standing start to qualifying, for racers to be able to practice starting as a group
  • Clubs are encouraged to not offer a club race on the date of another Regional race, to allow their club members who travel to attend a Regional race.
  • Clubs are encouraged to have an ‘open’ class for new racers to come out and try racing using the RC they may already own, or to include their model

A perfect example of a club is the RedClay Offroad 2wd Tuesday series that club held weekly over the summer months. This format offered the racers a lot of track time, offered a small number of classes(2wd buggy and 2wd sct) for racers to participate in, and was organized to be a fun based event. The racers responded and the event that was well attended and well liked by the local racers.

 

Regional(MRCR) Races (aka Trophy Races)

The purpose of the Regional races is to bring together all the racers in the NB, NS, and PE provinces(And our Quebec friends as well) for a friendly competition. For many racers, these races are as close as it gets to a National level competition, so these races tend to be more organized and follow the ROAR ruleset for classes. Prizes are offered to the podium finishers, typically in all heats and all classes. Race organizers also offer door prizes received from race sponsors. Typically these larger races also offer some type of food nearby or host a canteen. Race organizers are required to provide access to washroom facilities.

Registration:

  • At a regional event a minimum of 6 racers form a class.
  • At the race directors discretion, if less than 6 racers form a class then they will be given one 5 minute qualifier and a 5 minute final race.

Qualifying:

  • The maximum number of racers in a qualifying heat will be 11. If there are 12 racers than they will be broken into 2 heats of 6 for qualifying.
  • Classes with more than 6 entries will have a minimum of 2 qualifying rounds, with a max of 4 qualifying rounds.
  • In a qualifier each racer is on their own clock and starts when called.
  • Qualifiers will be timed qualifiers with the most laps in the least amount of time setting the Top Qualifier(TQ) for the class.
  • Qualifiers will be a minimum of 5 minutes.
  • Between qualifiers heats will be a maximum of 4 minutes to get cars off the track and marshals on the track.

Finals:

  • All Finals will be a minimum of 7 minutes.
  • Final races will be a standing start where all racers start at the tone.
  • Depending on the race format, the races will run in the order from the lowest mains to the highest main.
  • Depending on the format the winner(or top finishers) of a lower main will ‘bump’ to the next higher main.

 

National Level Races

Maritime RC Racing has not yet held a nationals level, but MRCR does support the larger National level races by avoiding conflicting race dates whenever possible. Races including:

  • Canadian Indoor Onroad Nationals (typically held in March): LINK
  • Quebec Indoor Onroad Nationals (typically held in April)
  • Quebec Indoor Offroad Nationals (Typically held in April)
  • Quebec Classic offroad(typically held in August)

 

Regional Supported Classes

General Rules:

  • The race(es) are counted using an AMB lap counting system. All racers need to have a transponder to be counted. If there are no transponders available manual lap counting will be attempted but is provided as a best efforts. Check your local club for the proper transponder required before purchasing. Typically the myLaps 2-Wire hybrid transponder will work at all tracks.
  • All 1/10 classes must use no more than 2 cell lipo or 7 cell nimh.
  • All 1/8 classes may use no more than a 4 cell lipo.
  • All classes are open to the motor they decide to use (unless a spec class). Motors must be appropriate to the scale of the vehicle they are being used in.
  • All classes are open to any electronic speed controls and other electronics, except ‘vehicle control’ devices. These electronics must be appropriate to the scale of the vehicle they are used in.
  • All classes cannot use any ‘vehicle control’ devices. If one is installed in the vehicle it must be disabled.
  • All racers must follow the spirit of the rules. If a racer is unsure if something fits the rules then it must be brought to the race director for approval.

Transponders

When choosing a transponder for the Maritime RC races please note the transponders that the transponders that support the RC3 decoder will work at all tracks. When in doubt feel free to message the track owner.

Indoor Onroad Classes

1/10 Touring Car 17.5

  • can use any 1/10 4wd onroad touring car
  • rubber tires (foam may be used depending on track)
  • 17.5 brushless

1/12 Pancar 13.5

  • can use any 1/12 2wd pancar
  • foam tires
  • 13.5 Reedy Fixed Timing brushless

1/18 Open

  • can use any 1/18 Rc
  • can be 2wd or 4wd
  • Foam or Rubber tires
  • Open motor

 

Indoor Offroad Classes

1/10 2WD Buggy

  • can use any 1/10 2wd offroad buggy OR a 4wd buggy with only 2 drive wheels
  • must use standard size 1/10 buggy tires
  • Open motor
  • 2 cell lipo

1/10 4WD Buggy

  • can use any 1/10 4wd offroad buggy
  • must use standard size 1/10 buggy tires
  • Open motor
  • 2 cell lipo

1/10 2WD Stadium

  • can use any 1/10 2wd offroad Stadium struck OR a 4wd Stadium with only 2 drive wheels
  • must use standard size 1/10 Stadium tires
  • Open motor
  • 2 cell lipo

1/10 2wd Short Course Truck

  • can use any 1/10 2wd short course truck or a 4wd truck with only 2 drive wheels
  • must use a SCT body that covers the wheels
  • must use standard size 1/10 SCT tires
  • Open motor
  • 2 cell lipo

1/10 4wd short Course Truck

  • can use any 1/10 4wd short course truck
  • must use a body that covers the wheels
  • must use standard size 1/10 SCT tires
  • Open motor
  • 2 cell lipo

 

Outdoor Offroad Classes

1) 1/10 2WD Buggy

  • can use any 1/10 2wd offroad buggy OR a 4wd buggy with only 2 drive wheels
  • must use standard size 1/10 buggy tires
  • Open motor
  • 2 cell lipo

2) 1/10 2WD Stadium

  • can use any 1/10 2wd offroad Stadium struck OR a 4wd Stadium with only 2 drive wheels
  • must use standard size 1/10 Stadium tires
  • Open motor
  • 2 cell lipo

3) 1/10 2wd Short Course Truck

  • can use any 1/10 2wd short course truck or a 4wd truck with only 2 drive wheels
  • must use a SCT body that covers the wheels
  • must use standard size 1/10 SCT tires
  • Open motor
  • 2 cell lipo

4) 1/10 4WD Buggy

  • can use any 1/10 4wd offroad buggy
  • must use standard size 1/10 buggy tires
  • Open motor
  • 2 cell lipo

5) 1/10 4wd short Course Truck

  • can use any 1/10 4wd short course truck
  • must use a body that covers the wheels
  • must use standard size 1/10 SCT tires
  • Open motor
  • 2 cell lipo

6) 1/8 Electric Buggy

  • can use any 1/8 offroad 4wd buggy
  • can use conversions to create a buggy of the same dimensions as a typical 1/8 buggy
  • must use standard size 1/8 buggy tires
  • must be electric powered
  • Open motor
  • 4 cell lipo max

7) 1/8 Electric Truggy

  • can use any 1/8 offroad 4wd truggy
  • can use conversions to create a truggy of the same dimensions as a typical 1/8 truggy
  • must use standard size 1/8 truggy tires
  • must be electric powered
  • Open motor
  • 4 cell lipo max

Additional RC vehicles not falling in the above classes

  • An RC that is not one of the supported types specified will be accommodated as best as possible by the Race Director by allowing it to run with other similarly sized and powered RC vehicles, or in a designated Open class if available.
  • An RC put into an alternate class will not count in the series points, but will still be able to run and enjoy the race.
  • Any RC vehicle may be denied at the discretion of the race director if it cannot be accommodated due to size, power, performance benefits, etc.
  • All vehicles will be powered appropriately. Overpowered vehicles may be deemed a safety risk to other racers and bystanders and may not be allowed to be used at the event.

 

Rules/Guidelines

Raceday Penalties: Reverse / Pipe Jumping / Takeouts

  • Using reverse during qualifying or in a final is not allowed and the penalty is 1 lap deducted from that qualifier/final
  • Pipe jumping is a minor offense. If the act of pipe jumping leads to contact with another racer or marshal, the penalty is a stop/go penalty in the penalty area designated by the race director.
  • General take-outs, such as RC to RC contact with another car that causes , rather then stop at the spot and cause another incident with other racers the racer who did the take out will stop/pause in the penalty area and allow the racer to resume their position.

Marshalling Guidelines (Marshall’s Law)

  • At the end of your qualifier race / main race you are expected to marshal the next race.
  • If you are unable to marshal because of conflicts, such as with back to back races, you are expected to find a substitute to replace you and notify the Race Director.
  • Failure to perform marshalling duties or provide a replacement will result in a 1 lap penalty from the previous qualifier/race.
  • While marshalling you are expected to be attentive to your corner, watching the corner and not the race.
  • Marshalls are to get the stuck/flipped RC as quickly as reasonably possible, and return it to the track in a safe location, watching not to put it back down in front of other oncoming traffic.

Racer etiquette / Race Craft

  • In qualifying the goal is for every racer to have the opportunity to have their best time. If a racer catches up to you the thing to do is to take a wider line into the next corner and allow the faster driver to pass on the inside line.
  • In a final race, it is expected to race for position and not to concede your spot. If you are about to be lapped by the race leader then it is expected that you would again take a wider line in a corner and allow the leader to pass.
  • The race director may call out where the lead racer is, and may tell racers that the leader is catching and to allow the pass.
  • Once the leader has passed, be careful for several corners as the passing Rc is rejoining the race line, as passing sometimes forces a slower line.

Additional Resources

Video Series from JQ describing the state of RC and improvements